**During the Covid-19 situation we are able to mail purchases, but it may take longer than usual. Thank you for understanding. Keep well.**
Varoom 40 The Fantasy Issue:
Creating believable fantasy worlds is the illustrator’s strong suit. With a command of narrative and visual language, illustrators can use the space they occupy – page, screen or venue – to transport us back and forward in time and present us with impossible scenarios.
Designed by Fraser Muggeridge Studio and cover illustration in 4 colourways by Yehrin Tong, Varoom 40 is fascinating look at illustrators’ approach to fantasy.
Varoom 40 orders will be mailed early October.
‘An essential platform’ – It’s Nice That
Cloak of Fantasy Victo Ngai talks to Ritupriya Basu about her precisely orchestrated work.
Digital Romance Alix-Rose Cowie steps into the uncanny, sensual interiors of Ram Han.
Hail Herman Inclusus The strange alter ego of Stuart Kolakovic by Paul Gravett.
Sewn Lore Beau Brannick on her choice of embroidery to create images and how sewing has helped her mental health.
Digital Fantasy from Messy Reality Independent games made by small studios are taking the lead with daring design, story and character development discovers Billie Muraben.
Island Life Tianhua Mao’s Puffisland started as a book, but has become much more; it’s an expansive imaginary world of epic landscapes and microorganisms.
In Rapture Dan Pinchbeck, Creative Director of The Chinese Room explains how the team created the eerily real dystopian fantasy, Everybody’s Gone to the Rapture.
One Space Eaten by Another Space Wei Shao tells Luise Vormittagabout her interest in urban spaces and their corresponding functions.
New Gothic Paul X. Johnson introduces his latest work
Illustration Yehrin Tong. Design Aldo Caprini at Fraser Muggeridge Studio