• News
  • Events
  • Folios
  • Awards
  • Shop
  • Menu
    • Home
    • News
    • Events
    • Folios
    • Awards
    • Shop
      • All Products
      • Consultations
      • Directories
      • Folio
      • Publications
      • Recordings
    • About
        • About the AOI
        • Our History
        • Our People
          • Staff
          • Meet Up Hosts
          • Board
          • Patrons
        • Contact Us
        • Jobs
        • FAQs
    • Campaigning
      • Campaigns
        • Pay The Creator
        • Diversity & Inclusion
        • Not a Hobby
        • The AOI’s Stance on AI
        • Fair Terms for Creators
        • Price it Right
        • Keep Your Copyright
      • Legislation
      • Partner Organisations
      • Fighting Fund
    • Resources
      • All Categories
        • Pricing
        • Finance
        • Self Promotion
        • Business Practice
        • Copyright
        • Contracts
        • Animation
      • Inside Illustration
      • Illustration Pricing Survey
      • Consultations
      • Helpdesk
      • Discounts
      • AOI Meet Ups
      • Recordings
    • Member Dashboard
      • Dashboard
      • Account
      • Addresses
      • Membership Payments
      • Folio
      • Images
      • Submit News/Events
      • Shop Orders
      • My Membership
      • Downloads
      • Logout
    • Become a Member
  • Login
  • Become a Member
  • About
  • Campaigning
  • Resources


Lost your password?
You can also login or register here.
News
Next Article > < Previous Article

The Hollow Woods – Storytelling Card Game – Review

Illustrations: Rohan Daniel Eason

Original concept: Angus Hyland

Laurence King Publishing ISBN: 978-1-78627-022-1

Review by Rachel Morris

 

Pull down the blinds, clear the table and light the candles. Actually, switch on the lights too, because you will want to see and fully appreciate all the detail in these beautiful, intricate ink drawings. Brought to you by Laurence King Publishing, from the instantly recognisable hand of Rohan Daniel Eason.

The 20 cards in a smart box (with the satisfying ‘thdink’ of its magnetic closure) fit together in a seemingly infinite number of combinations. I haven’t done the sums to check, but the notes tell me there are actually 2,432,902,008,176,640,000 storyscaping possibilities!

Each card has a Tarot-esque name, like, ‘Grim Reaper’, ‘Rider-less steed’ and ‘Woodland wraith’ and there are a number of different ways to play. Any number of players can take turns to reveal one of the shuffled cards, laying them down in turn to build a story. It’s a real spark to ignite the flames of your imagination.

There are games suggested for 2-4 players where you’re dealt 5 cards each and fate dictates the cues for your story. Another variation where the first two cards you reveal, provide the start and end points for your story. Yet another idea assigns certain actions for specific cards – like the ‘Ogre’ card – which you can play at any time to quash the current story thread and take it off in a new direction. Ultimately, you can follow the ideas for the games or make up your own. The possibilities are endless. Spooky stories, comedy twists and unexpected turns. It’s all in the hands of the player.

The basic idea of building different, seamless scenes using a set of illustrated cards can be traced back to the popularity of the Myriorama, meaning myriad pictures, in the 19th century. This form of entertainment was the cousin of the also popular panorama (a wide view of a scene), cosmorama (realism heightened through the use of illumination and lenses) and diorama (a three-dimensional scene). Myrioramas tapped right into the Victorian’s fascination with visual tricks and novelties and holds plenty of the same appeal today.

Illustrator Rohan Daniel Eason shared a bit about the background to this project with me and tells us about the process of creating the illustrations:

“The Hollow Woods was to be the setting for a story game into the magical world of fairytale and myth, using some well known fable characters and some more suggestive and ambiguous elements.

Rohan Daniel Eason sketch for Hollow Woods

The key was to create cards which gave rise to a story, without putting down in stone what that story was. The player glimpses an old Crone, or a house in the forest, but why or where or when is left up to the player. I think this was the trickiest element to achieve, but also the most fun, because as an illustrator, it is very much my job to have a symbiotic link with the story I’m illustrating, where as with this I had to have an imaginary link with the player, and draw an open ended question.

Rohan Daniel Eason sketch for Hollow Woods

Of course the first question is, ‘how hard is it to get the cards to match in any order’, and in all honesty this is the simplest element of the project. I decided the best way to achieve a connection that could be consistently followed was to use a foreground matching point, a mid ground and a distant point, which would allow the greatest depth to the cards. Because they are individually quite small illustrations, it was important that I got a lot of content into a small space, and using depth of distance was the best way to do this. I was probably very lucky in the setting chosen for this first new Myriorama, being in the woods, I was able to use the trees and foliage to link between cards creating a seamless connection from one to the next.

I hope the game is used to spark the imagination of the players and listeners, how do you reconcile a werewolf being flattened by the foot of a giant after a night out in a haunted pub? So many questions, so many stories…..”

In the spring of 2018, apply salve to your bramble scratches from The Hollow Woods and get ready for creaking boards as you explore The Mystery Mansion…the next Magical Myriorama game in this series.


Back to News Page
Share      
News
Folios
Awards
  • Awards Home
  • About WIA
  • Longlist / Previous Winners
  • Touring Exhibition
  • News
Resources

All Resources

  • Inside Illustration
  • Illustration Pricing Survey
  • Consultations
  • Discounts
  • Helpdesk
  • AOI Meet Ups
  • Recordings
Campaigning
  • Campaigns
    • Pay The Creator
    • Diversity & Inclusion
    • Not a Hobby
    • The AOI’s Stance on AI
    • Fair Terms for Creators
    • Price it Right
    • Keep Your Copyright
  • Legislation
  • Partner Organisations
  • Fighting Fund

Shop
  • All Products
  • Consultations
  • Directories
  • Folio
  • Publications
  • Recordings
About
  • About the AOI
  • Our History
  • Our People
    • Staff
    • Meet Up Hosts
    • Board
    • Patrons
  • Contact Us
  • Jobs
  • FAQs
Connect with us
Sign up to our Newsletter
   

Website Terms
Cookie Policy
Shop Terms of Sale
Privacy Policy
Membership Terms


Somerset House, Strand, London WC2R 1LA, UK.
Please note that we are an administrative office and all visits are by appointment only

The Association of Illustrators is a company registered in England and Wales. Company registration 01237440. VAT GB393872701.
© Association of Illustrators. All rights reserved, site built with tlc