Jacques Kleynhans
Zeb and the Bungle Bee of Death


Un-commissioned | Professional

Why did you make this work:
My style felt fragmented for years. Various illustration styles that in my mind worked together but never locked step. I started the project to bring it all together, showing how the differing approaches could create a language of styles. It immediately felt like I was onto something and became clear that the piecing together of the whole was just as important as the individual styles.

How was the illustration used:
I had always intended to keep it as an experiment and perhaps also use it as portfolio pieces and therefore never picked a "medium". In my mind, however, I had always liked the idea of it becoming a board game but not for traditional purposes but rather to share ideas that perhaps don't fit into linear storytelling - kind of like an interactive comic book.

How did you make this work:
I sketch all of my work to come up with the basic ideas of the icons/characters/text-layouts. I never plan a single big piece, but rather focus on the small elements that create a larger idea and then try to make sense of it. I love the way that icons can represent bigger ideas and become stanza's of a larger piece. After I recreate my sketches in vector I take time to focus on the layout too.

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Currently Based:
South Africa and The Netherlands

Jacques Kleynhans is an illustrator and graphic designer born in The Free State, South Africa. After completing his degree at The Open Window School of Visual Communication, he has served as the creative director at two tech-innovation companies while pursuing a sideline career in fine arts throughout. Recently he has settled on illustration as a full-time passion and profession, and works alongside his wife between South Africa and The Netherlands.