| New TalentBrief:
In a world where CGI seems to be very masculine, game orientated and product based I wanted to put my own take on using CGI to present my love of drawing flowers and bringing a sense of femininity into a 3D masculine world. I decided to build fluid organic forms using software that uses mathematical calculations. I didn't want to simply recreate nature, I wanted to modify and embellish it.
I've been using Cinema4D for the past 20 months, I've been commissioning illustrators for the last 16yrs. I started to get disillusioned, thinking I could do it better, I knew how I wanted an illustration to look but couldn't use the software, so I taught myself and now I produce my own imagery. I built EACH and EVERY flower, petal and leaf which was very difficult but a great challenge.