September 22 @ 2:00 pm - October 27 @ 4:30 pm
This is for everyone who loves the idea of keeping a sketchbook but doesn’t know where to start. In this six-week course Merlin Strangeway will guide you from that first daunting blank page to a sketchbook full of visual inspiration.
Sketchbooks are useful for illustrators: to develop an idea, to record, to play, to capture, to reflect, and crucially, to have the space to try things out and make mistakes. If you’re new to the practice, this course will demystify the art through a series of practical examples and inspiring ideas. If you’re a former sketchbooker but have fallen out of the habit, it’ll provide a supportive re-introduction this most rewarding of creative practices.
During the course you will:
- See inspiring examples of sketchbooks kept by other artists and illustrators.
- Explore a different way to approach using and filling a sketchbook each week, and learn how to make it work for you.
- Explore a variety of media and methods including location drawing, collage, observation and concept development.
- Start with an empty sketchbook and finish with a full one!
Runs weekly for 6 weeks Sunday 22 September – 27 October from 2 – 4.30pm
All materials, including a sketchbook, provided by House of Illustration.
About the tutor:
Merlin Strangeway is an award-winning illustrator, scribe and educator, who has taught at House of Illustration since 2011. Merlin specialises in scientific illustration and is the current Medical Illustrator in Residence at Guy’s Pathology Museum in London. She has lectured internationally and taught at numerous art colleges, schools and universities across the UK. Previous clients include Tate Modern, British Library, Design Museum, Central Saint Martins, NHS, John Lewis, Bloomsbury Books, Latitude Festival and Time Out.
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